Polderline Games

Independent game studio · Netherlands

Games rooted in people, place and consequence.

Polderline Games is an independent game studio from the Netherlands. We are currently developing Paths of Kin.

The studio

Polderline Games

We are building thoughtful games about people navigating living systems, difficult choices and worlds that remember what happened.

Our current project is Paths of Kin, a turn-based survival, ecology and cultural-discovery game.

Paths of Kin — Stories branch. Kin endure.

Currently in development

Paths of Kin

Guide an ancestral lineage through a changing prehistoric world. Read the landscape, assign daily work, care for vulnerable group members, experiment with natural materials and preserve useful knowledge through teaching.

Survival is not only about gathering enough food — it depends on understanding animals, managing risk and deciding what your lineage will remember.

Visit our itch.io profile →

What you do

Survive by learning what the world is telling you.

  • Assign work across your lineage.
  • Manage survival needs and care for vulnerable group members.
  • Interpret ecology, animal signs and changing habitats.
  • Experiment with natural materials and practical techniques.
  • Preserve useful knowledge through teaching and memory.
Genre
Turn-based survival and cultural management
Platform
Windows PC
Status
In development
Current activity
Restricted alpha playtesting

Current development build

Gameplay screenshots

Work in progress. Interface, balance and content may change during development.

Main gameplay
World Map & migration planning
Lineage menu & persistence

Restricted alpha

Help us test Paths of Kin

We are inviting a small number of volunteer testers to try the current Windows build and tell us where the experience is clear, confusing or unexpectedly interesting.

Selected testers receive individual itch.io access to the restricted build.

Volunteer for the private playtest

Follow development

Find Polderline Games

Contact

Get in touch